<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="6.x">Drupal-Biblio</source-app><ref-type>47</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Dragos Datcu</style></author><author><style face="normal" font="default" size="100%">M. Richert</style></author><author><style face="normal" font="default" size="100%">Tijmen Roberti</style></author><author><style face="normal" font="default" size="100%">Vries, Wieke</style></author><author><style face="normal" font="default" size="100%">L.J.M. Rothkrantz</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">{AIBO} Robot as a soccer and rescue game player</style></title><secondary-title><style face="normal" font="default" size="100%">Proceedings of GAME-ON 2004</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2004</style></year><pub-dates><date><style  face="normal" font="default" size="100%">nov</style></date></pub-dates></dates><urls><web-urls><url><style face="normal" font="default" size="100%">http://mmi.tudelft.nl/pub/dragos/GAME-ON.pdf</style></url></web-urls></urls><pages><style face="normal" font="default" size="100%">45–49</style></pages><isbn><style face="normal" font="default" size="100%">90-77381-15-5</style></isbn><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">The researches in the field of robotics technologies are set to improve the way intelligent processes accomplish their tasks and interact with the environmental world. An efficient mode for researching and testing the capabilities of the algorithms is putting the robots to play in different coordination games. The current project aims to set up an environment for Sony AIBO robots to play in a soccer game and a rescue game. In both games AIBO is assumed to detect and localize objects such as balls and shouting team players and landmarks and crying victims. The AIBO robot is able to sense the world with different modalities and i.e. sight and hearing and touch. The ultimate challenge of the paper is to fuse data from different communication channels. An additional approach is to program the robots for playing the Rescue game. The results relate to valuable information on common safety and emergency management issues.</style></abstract></record></records></xml>