Tutorials and Lectures

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Practical guidelines towards modelling emotions

The first part of the tutorial, covering emoiton theory and issues in affective gaming, can be downloaded here. See also Hudlicka (2008) or the tutorial at GAME-ON NA 2008 on this topic (part 1, part 2).

The second part of the tutorial, covering practical guidelines for developing computational models of emotion in NPCs, can be downloaded here.

Modeling emotion effects in games

The ACII 2009 tutorial can be downloaded here. See also the paper that goes with it Broekens & Hudlicka (2009).

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